Tuesday, March 24, 2009

Patch 3.1 - PTR Build 9722

Update
02:00 CET - Paladin
Crusader Strike changes are NOT final
01:40 CET - Added the major achievements changes, also fixed a ... small error with the Alchemy changes.

Patch 3.1 - PTR Build 9722
A new build has been deployed on PTRs, stay tuned for more changes.

Talent Calculator - Build 9722
The talent calculator has been updated to the latest build.



Skills & Talents List - Build 9722
The skills and talents list have been updated to the latest build for all the classes.

Druid
Balance
Feral
Restoration
Talent List
Talent Calc.

Hunter
Beast Mastery
Marksmanship
Survival
Talent List
Talent Calc.

Mage
Arcane
Fire
Frost
Talent List
Talent Calc.

Paladin
Holy
Protection
Retribution
Talent List
Talent Calc.

Priest
Discipline
Holy
Shadow
Talent List
Talent Calc.

Rogue
Assassination
Combat
Subtlety
Talent List
Talent Calc.

Shaman
Elemental
Enhancement
Restoration
Talent List
Talent Calc.

Warlock
Affliction
Demonology
Destruction
Talent List
Talent Calc.

Warrior
Arms
Fury
Protection
Talent List
Talent Calc.

Death Knight
Blood
Unholy
Frost
Talent List
Talent Calc.

Professions Changes
Alchemy
All flasks recipes will now create 2 flasks for the same amount of ingredients but now last 1 hour instead of 2.

Achievement Changes
I will only list the major changes here, a lot of stuff is still being moved around with temporary Ulduar achievements.

Ulduar
Glory of the Ulduar Raider now rewards
Rusted Proto-Drake
Heroic: Glory of the Ulduar Raider now rewards
Ironbound Proto-Drake
The Undying, Part Two has been renamed to "Champion of Ulduar" and now require you to kill each boss without dying, but not necessarily during the same reset (
Source). Title Reward: Champion of Ulduar.
The Immortal, Part Two has been renamed to "Conqueror of Ulduar" and now require you to kill each boss in Heroic difficulty without dying, but not necessarily during the same reset (
Source). Title Reward: Conqueror of Ulduar.
Realm First! Death's Demise - Participated in the realm first defeat of Yogg-Saron without the assistance of any Keepers on Heroic Difficulty. Title Reward - Death's Demise
Realm First! Celestial Defender - Participated in the realm first defeat of Algalon the Observer on Heroic Difficulty.
Title Reward - The Celestial Defender

Fishing
Turtles All the Way Down - Fish up a Sea Turtle mount from any fishing pool in Northrend. (
Video, this is recorded in WALKING speed, the running speed is 60% just like any lvl 40 mount, swimming speed is 133%)

Glyph Changes
Death Knight
• Glyph of Dancing Rune Weapon -- Increases the duration of Dancing Rune Weapon by 5 sec. (Down from 10 sec)

Mage
• Glyph of Improved Scorch -- The Improved Scorch talent now generates 5 (up from 3) applications of the Improved Scorch effect each time Scorch is cast.

Paladin
• Glyph of Seal of Blood -- When your Seal of Blood, Seal of the Martyr, Judgement of Blood, or Judgement of the Martyr deals damage to you, you gain 11% of the damage done as mana. (Old - Glyph of Seal of Blood -- Your Seal of Blood or Seal of the Martyr increases the mana received from Spiritual Attunement by 10% while active.)

Priest
• Glyph of Hymn of Hope -- Your Hymn of Hope lasts an additional 2 sec. (Old - Your Hymn of Hope provides 3 times the normal amount of mana per time, but its duration is 50% shorter.)

Warlock
• Glyph of Siphon Life -- Increases the healing you receive from your Siphon Life talent by 25%. (Old - Increases the effect of your Siphon Life spell by 20%.)
• Glyph of Immolate -- Increases the periodic damage of your Immolate by 10%. (Old - 20%, but decreased its initial damage by 10%)

Tier 8 Bonus Changes
Druid
• Druid T8 Balance 2P Bonus (Class: Druid) -- Increases the bonus granted by Eclipse for Starfire and Wrath by 15%. (Up from 6%)

Paladin
• Paladin T8 Protection 2P Bonus (Class: Paladin) -- Increases the damage done by your Seals of Vegeance, Corruption, and Righteousness by 10%. (Old - Increases the damage done by your Seals by 10%.)
• Paladin T8 Protection 4P Bonus (Class: Paladin) -- Shield of Righteousness now increases your shield block value by 225 for that attack and for 3 sec afterward.
• Paladin T8 Holy 4P Bonus (Class: Paladin) -- Your Sacred Shield can now trigger its effect every 4 sec instead of every 6. (Old - Increases the damage absorbed by your Sacred Shield by 10%.)

Priest
• Priest T8 Shadow 4P Bonus (Class: Priest) -- Your Mind Blast also grants you 240 haste rating for 4 sec. (Old - 15 Haste, bugged)
• Priest T8 Healer 4P Bonus (Class: Priest) -- Casting Power Word: Shield also grants you 250 spell power for 5 sec. (Old - 15 spell power, bugged)

Warlock
• Warlock T8 2P Bonus (Class: Warlock) -- Increases the damage done by your Unstable Affliction by 20% and your Immolate by 10%. (Old - Increased both UA and Immolate by 20%)

Undocumented Class Changes
Quote from Blizzard staff

Death Knight (
Skills List / Talent + Glyph Calc.)
Unholy

Anti-Magic Shell now absorbs absorbing 75% of the damage dealt by harmful spells (up to a maximum of 50% of the Death Knight's health).
Ghoul Frenzy now casting cost is now 1 Unholy Rune.

Blood
Dancing Rune Weapon now lasts 5 sec plus 1 sec per 10 runic power. (Down from 10 sec plus 1 sec per 5 runic power)

Druid (Skills List / Talent + Glyph Calc.)
Balance
Typhoon now also dazes the target for 3 seconds.

Restoration
Tree of Life - Reduces the mana cost of your healing over time spells by 20% and grants the ability to shapeshift into the Tree of Life. While in this form you increase healing received by 6% for all party and raid members within 45 yards, and you can only cast Restoration spells in addition to Innervate, Barkskin, Nature's Grasp and Thorns spells.

Hunter (Skills List / Talent + Glyph Calc.)
Marksmanship
Hunter's Mark now lasts 5 min. (Up from 2 min)

Survival
Black Arrow shares a cooldown with Trap spells.
Entrapment now prevent target from moving 2/3/4sec. (Down from 2/4/6sec)
Trap Mastery now increases the number of snakes summoned by Snake Trap by 3/6/9. (Down from 30/60/90, typo)

Mage (Skills List / Talent + Glyph Calc.)
Fire
Frostfire Bolt will now deal damage based on the resistance of the target: This spell will be checked against the lower of the target's Frost and Fire resists.
Improved Scorch now also Increases your chance to critically hit with Scorch by an additional 3/6/9%.

Paladin (Skills List / Talent + Glyph Calc.)
Holy
Divine Plea now only reduces the amount healed by your Flash of Light, Holy Light, and Holy Shock spells.
Aura Mastery tooltip has been modified to properly reflect its 10 seconds duration.

Protection
Divine Sacrifice tooltip has been modified to properly reflect its 10 seconds duration.

Retribution
Divine Storm now causes 110% of weapon damage to up to 4 enemies within 8 yards.
Righteous Vengeance now also affects Crusader Strike.
Crusader Strike is now An instant strike that causes 110% weapon damage. In addition, if you strike a player while they are casting, their magical damage and healing will be reduced by 50% for 6 sec. (That is not an official change. It is something we were experimenting with, but not a change we are going to make for 3.1. Source)
Judgements of the Wise now immediately grant you 25% of your base mana. (Up from 15%)

Priest (Skills List / Talent + Glyph Calc.)
Holy
Divine Hymn mana costs has been increased from 35% of base mana to 63% of base mana. Cooldown increased from 6 min to 10 min. Now Heals 3 nearby lowest health friendly party or raid targets for 4320 to 4774 every 2 sec for 8 sec, and increases healing done to them by 15% for 8 sec.

Shadow
Psychic Horror cooldown has been increased from 1 minute to 2 minutes.

Shaman (Skills List / Talent + Glyph Calc.)
Elemental

Totem of Wrath range has been reduced from 40 to 30 yards.
Storm, Earth and Fire now reduces the cooldown of your Chain Lightning spell by 0.75/1.5/2.5 sec. (Up from 0.75 on all 3 ranks)

Warlock (Skills List / Talent + Glyph Calc.)
Chaos Bolt damage has been increased, now deals 1429-1813 fire damage at max rank. (Up from 1243-1577)

Warrior (Skills List / Talent + Glyph Calc.)
Arms
Rend (Rank 1) and Rend (Rank 2) had their damage slightly increased.
Juggernaut has been changed to : Your Charge ability is now usable while in combat. Following a Charge, your next Slam ability has an additional 100% chance to critically hit if used within 10 sec.
Taste for Blood now give you a chance to allow the use of your Overpower ability for 9 sec. (Up from 5 secs)

Fury
Intimidating Shout range has been reduced from 10 to 8 yards.
Improved Berserker Stance now increases strength by 3/6/9/12/15% instead of increasing attack power by 2/4/6/8/10%

Protection
Warbringer now also affects Intercept and Intevene
Improved Spell Reflection now works on the 2/4 closest party members within 20 yards.

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