Wednesday, March 25, 2009

Merchants of Brooklyn Update Released

Updates to Merchants of Brooklyn have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

NOTE This patch WILL break your saved games. To avoid this, see
http://www.paleoent.com/forum/viewtopic.php?f=7&t=114&sid=aa5d81b0d1a3e453c9243f0ae66e093b

Single-Player
• Cheats are now enabled in single player
• Fixed a bug where too many flames would appear when you blow up enemies with a fire weapon
• Fixed a bug where flames would appear in the wrong situation when blowing up enemies
• Fixed some issues with the final boss
• Optimized some particle effects, which should give a slight increase in performance
• Added first- and third-person charge animations for Split Shot
• Fixed ocean rendering in security room of Bottom Dweller
• Patched some holes in Shanty Town that let players go places where they shouldn't be able to
• Changed Shafter to use a burst shot for the charged fire instead of a shotgun
• When going from the Prison to Slums, the Split Shot will no longer be taken away
• Fixed some dialog issues in the Bottom Dweller
• Fixed some problems with the geometry in the Prison walls
• Fixed a lot of issues with sounds playing when you're too far away to hear them

Multi-player
• Added a dedicated server
• Added a name display to multiplayer so you can see who you're shooting
• Decreased the number of rockets the Split Shot shoots when fully charged
• Added many more pickable objects to Undercity Casino multiplayer level
• Fixed multiple bugs with picking up/charging objects in multiplayer
• It is now much less likely that you will charge an object and kill yourself throwing it
• Multiplayer games now show the correct number of players in the server browser
• Fixed multiple issues with projectiles showing up in multiplayer games
• The scoreboard in team games now shows deaths correctly

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